the parallax effect

This page contains information about the current in-game weaponry. It is constantly being added to and updated as new content becomes available.

Weapon Ratings

- Red = Very Poor

- Orange = Poor

- Yellow = Average

- Blue = Good

- Dark Green = Very Good

- Light Green = Exceptional

Beaver

The Beaver is a small civilian class pistol with relatively low damage and effective range however benefits in the fact there is little recoil when fired and the weapon is significantly quieter than similar pistols. The Beaver should not be underestimated for its power, the weapon is capable of killing many enemies with a standard 7 round magazine.

Stats

Class: Pistol

Damage: 20 HP

Firing Mode: Safety AND Semi

Rarity: Uncommon

Ammo Type: Low Caliber Civilian

Clip Size: 7 round magazine

Effective Range: 60m

Recoil: 5 degrees

Naga

The Naga is more or less a bulked up version of the Beaver particularly in terms of damage and effective range. The pistol falls under the civilian class however is significantly harder to find around the map. Ammunition is harder to source and the gun is far louder than the Beaver. It carries a generous amount of 14 rounds per magazine and has the unique ability to use automatic firing mode.

Stats

Class: Pistol

Damage: 25 HP

Firing Mode: Safety AND Auto

Rarity: Rare

Ammo Type: Low Caliber Civilian

Clip Size: 14 round magazine

Effective Range: 100m

Recoil: 6 degrees

Zurich

The Zurich is a militia grade sub machine gun or SMG for short, which carries 55 rounds in a standard magazine. It is exceedingly difficult to find and suitable ammunition equally so. However, the Zurich is extremely powerful particularly when multiple shots are fired in quick succession.

Stats

Class: Sub Machine Gun

Damage: 30 HP

Firing Mode: Safety Semi AND Auto

Rarity: Epic

Ammo Type: Low Caliber Militia

Clip Size: 55 round magazine

Effective Range: 140m

Recoil: 8 degrees

Morbos

The Morbos is a military grade pump action shotgun which can load either 20 gauge shells or long-range slugs. The Morbos is difficult to find however is one of the most powerful weapons in the game based purely on raw power. The Morbos can also be a very effective weapon for taking out larger mutant enemies such as The Reaper.

Stats

Class: Shotgun

Damage: 10-100 HP

Firing Mode: Safety AND Semi

Rarity: Rare

Ammo Type: 20 gauge shells

Clip Size: 6 shells

Effective Range: 30m

Recoil: 12 degrees

Lantana

Stats

The Lantana is a fully automatic militia grade assault rifle. The Lantana is currently the only weapon in-game which has all 5 possible attachment slots available (barrel, grip, sight, tactical and stock). Aside from the fact this weapon is incredibly rare to come across, should you find one, take care of it. The stats below speak for themselves.

Class: Assault Rifle

Damage: 40 HP

Firing Mode: Safety, Semi AND Auto

Rarity: Legendary

Ammo Type: Low Caliber Militia

Clip Size: 40 round magazine

Effective Range: 200m

Recoil: 10 degrees

Flare Gun

The Flare gun is quite possibly the most underrated weapon in the game. It is a civilian grade weapon meaning it can be found in civilian locations such as towns. The Flare gun is the most powerful pistol currently available in the game surpassing even the Maverick in both damage and effective range. However, there are some obvious downsides to the Flare Gun. These include a very high recoil, lengthy bullet travel time and loud firing sound along with the fact only 1 flare may be loaded in the gun at once. Aiming with this weapon can also be a challenge at times, particularly in the dark with the lack of an iron sight.

Stats

Class: Pistol

Damage: 30 HP

Firing Mode: Safety AND Semi

Rarity: Uncommon

Ammo Type: Flare Box

Clip Size: 1 flare

Effective Range: 500m

Recoil: 9 degrees

Stun Baton

The Stun Baton is a military grade prototype weapon capable of sedating and killing most organic lifeforms in a single shot. Although this weapon boasts extreme power, some enemies will be resistant to the initial shock from this weapon. This weapon is also one of the rarest items in the game only being found in HAB modules inside a locked cabinet or as legendary loot from killing The Split. This weapon has the lowest recoil of any ranged weapon in the game and is near silent when fired. With an effective range of up to 200m this weapon is by far one of the best available.

Stats

Class: Sniper

Damage: 90 HP

Firing Mode: Safety AND Semi

Rarity: Legendary

Ammo Type: Stun Cells

Clip Size: 4 cells

Effective Range: 200m

Recoil: 4 degrees

Maverick

The Maverick is a military grade pistol with some fairly nice stats. It is currently the best pistol available in the game in terms of stealth and speed. With a modest 25 damage and full auto capability this weapon can utilise an extremely fast rate of fire. This coupled with a decent 12 round magazine and 120m effective range this pistol is not to be messed with. It's only short falls are a higher than normal recoil and the fact it takes rare ammunition.

Stats

Class: Pistol

Damage: 25 HP

Firing Mode: Safety, Semi AND Auto

Rarity: Rare

Ammo Type: Low Caliber Military

Clip Size: 12 round magazine

Effective Range: 120m

Recoil: 7 degrees

Sovereign

The Sovereign is a military grade bolt-action sniper rifle. It is currently the gun with the highest damage per shot in the game making it extremely desirable however equally rare to find. This weapon is capable of killing an un-armed human player in a single shot no matter where the shot hits. Using this weapon however may attract unwanted attention due to its extremely loud firing sound and huge muzzle flash. The Sovereign also takes extremely rare ammunition, so you must make every shot count.

Stats

Class: Sniper

Damage: 120 HP

Firing Mode: Safety AND Semi

Rarity: Legendary

Ammo Type: High Caliber Military

Clip Size: 5 round magazine

Effective Range: 300m

Recoil: 14 degrees

Dawnstar

The Dawnstar is currently the most powerful handheld weapon in the game by a long shot. Up to 3500 potential damage to a single target with a direct hit means this launcher is a force to be reckoned with. The Dawnstar is extremely hard to find and can only be found in highly militarised locations. Ammunition is equally as difficult to find and only comes as single rockets or as a rocket pod which is a locked metal crate containing 4 rockets. This weapon is incredibly loud, has huge effective range and massive recoil. Use at your own risk.

Stats

Class: Launcher

Damage: 3500 HP

Firing Mode: Safety AND Semi

Rarity: Legendary

Ammo Type: Rockets

Clip Size: 1 rocket per launch

Effective Range: 1500m

Recoil: 20 degrees

Katana

The Katana is a slim, sleek sword capable of dealing damaging blows to enemies if you get close enough to strike with it.

Stats

Class: Melee

Damage: 30 HP

Rarity: Rare

Range: 3m

Tennis Racquet

The Tennis Racquet is more of a joke weapon that should be used only if you have absolutely nothing else. This weapon deals low damage and really is just ineffective. You're honestly better off with your fists so long as you can throw a punch or two.

Stats

Class: Melee

Damage: 10 HP

Rarity: Uncommon

Range: 1.5m

Flashlight

The Flashlight is a useless weapon and should be utilised purely for its light source. Although the Flashlight can act as a weapon should you require it to, it's effectiveness as one is minimal at best.

Stats

Class: Melee

Damage: 5 HP

Rarity: Common

Range: 1m

Axe

The Axe is a very handy tool to have around. It can also act quite a dangerous weapon dealing a fair amount of damage to enemies. However, its main use is harvesting wood from trees.

Stats

Class: Melee

Damage: 20 HP

Rarity: Rare

Range: 2m

Pickaxe

The Pickaxe is similar to the Axe in that it can act as a dangerous weapon should you require it to, however, its main purpose is to harvest metal from rocks.

Stats

Class: Melee

Damage: 25 HP

Rarity: Rare

Range: 2.5m

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