the parallax effect
THE OFFICIAL WEBSITE

Welcome survivor, all the latest information regarding the game can be found here.

Officially Released On Steam!

Now Open To Donations

Join The Official Discord Server!

Got Discord? Want to get in touch with the dev and some of the players? Check out the server box below and click 'Connect' to be invited to the official Parallax Effect Discord server!

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Latest Dev Update

v0.9.2.0 Content/Bugfix Update #44

Greetings survivors,

I hope you've all enjoyed the exclusive Halloween updates. Unfortunately now they have come to a close and things have gone back to normal. The Reaper is no longer being so friendly and you will be unable to find any pumpkin helmets or Halloween supply crates. Cash in any you got from the past two weeks though as everything you found can still be used/opened.

As for new content, this update is pretty jam packed. I am introducing vehicles into the game which can be found in various spots around Chimera. Vehicles offer a much faster and somewhat safer way to traverse the wilderness. Some vehicles also have storage space which allows you to take more things along with you. Four new vehicles have been added for this update, each with vastly different capabilites, seating, storage space and statistics. Vehicles require fuel, a charged battery, a cool engine and oil to run smoothly. If any of these conditions are not satisfied the vehicle will not run as expected and may be susceptible to engine damage, or it just won't start at all. Batteries are drained only when the vehicle is off and a power source such as the headlights are left on. Fuel is drained whilst the engine is on and its usage is accelerated according to how aggressive your driving is. Fuel can be topped up with any kind of jerry can however fuel types should be noted for each vehicle. Putting the incorrect fuel mixture in the engine will cause the vehicle to be unusable. A detailed breakdown of each new vehicle has been provided below.

The Humvee is a military grade vehicle which is both armoured and heavy. It's power to weight ratio is also quite high making it a good all round vehicle. Fuel consumption is however, rather poor. It has a big engine, makes lots of noise and isn't exactly the stealthiest vehicle around. Various camo paints have been applied to the exterior which come in one of three schemes. Forest, desert and black ops. The Humvee has a top mounted 50 caliber turret which is extremely powerful and can dish out vast amounts of damage to just about any enemy. The Humvee seats four persons and has a storage unit at its rear which can hold up to 400kg of gear. It can take quite a beating before becoming immobilised and can be found most commonly near militarised areas of Chimera and even in some of the towns.

The APC is another military grade vehicle which is more commonly known as an armoured personnel carrier. It has a huge amount of armour and can block explosive damage quite well. It has a top mounted, fully traversable turret which shoots armour piercing rounds along with a smaller machine gun which can be fired independantly. It seats 6 persons and has two side storage units which can each hold 300kg of gear.

The ATV is a civilian grade vehicle and lacks any sort of armour, however makes up for it in both handling and speed. Being small and nimble makes it easy to control and a great way to cover small distances in relative comfort. It has a rear storage unit which can hold 100kg of gear and seats a single person. Bright headlights allow for night operations and it's quite common to find one lying around the various townships of Chimera. It's quite noisy so beware of attracting any unwanted attention and also beware that you are fully exposed whilst driving.

Finally, the Raptor is a fully functional military grade helicopter which allows for the first time, flight across the skies of Chimera. It is by far the fastest vehicle and the most valuable. It's extremely rare to find one, however good spots to look include any highly militarised locations or any private helipads which some locations in Chimera now have nearby. The Raptor has two side storage units each holding 150kg of gear and has a deadly arsenal of weaponry. Two side mounted miniguns can rapid fire shots at any unarmoured target and additional side mounted rocket pods can breach any sort of armour the enemy might have. The Raptor does suffer from a lack of armour and can be easily destroyed with some well placed shots by an enemy, so beware of any potential threats nearby. At last you can stop worrying about the Reaper as you take to the skies!

Some small fixes have also been patched and I hope you all enjoy the new content. As always, be sure to send through reports of any bugs you come across and be sure to fly safely, the Raptor is not exactly as easy to fly as you might think...

What's New?

- Added Humvee's

- Added APC's

- Added ATV's

- Added Raptor helicopter's

- Fixed a bug causing the inventory to continually open after interacting with a crafting bench

- Fixed a bug causing the sledge hammer to have no durability

- Cleaned up after the Halloween event

- Fixed a bug causing AI navigation to be broken

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The Developer

Hey everyone, you probably don't know who I am so here you go. I go by the screen name of Danstarr13, I'm 19 and I live in Australia. I started getting into game design in 2014 and am the sole developer for my game "The Parallax Effect" (in other words I'm an indie dev). I have made this website to showcase how it looks so far and what is currently being done in terms of development (bearing in mind the game is in the very early stages of pre-alpha). Feel free to have a look around and check everything out (there's lots to see). The game is now downloadable on Steam for Windows and I hope to have a Mac version available soon. Anyway, thanks for visiting my website, and be sure to share it to anyone you know who might be interested to help spread the word, I'd really appreciate it!

Powered By Unreal Engine 4

The Parallax Effect was chosen to be developed using Unreal Engine 4. It has proven to be an excellent choice for the game and should hopefully continue to be. So far development is looking great! At the moment you can expect fortnightly updates following the initial v0.0.1 release. Keep checking the website for frequent development updates and news that I will post above as often as possible. The latest development blog is always on the front page of the site (this page) right up the top! You can even click the back to top button below if you're too lazy to scroll.

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